CCWavesTiles3D
CCWavesTiles3D
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCGridAction → Cocos2D.CCTiledGrid3DAction
Implements: Cocos2D.ICCCopyable
Constructors
CCWavesTiles3D()
CCWavesTiles3D()()
CCWavesTiles3D(float, CCGridSize, int, float)
CCWavesTiles3D(float, CCGridSize, int, float)(System.Single duration, Cocos2D.CCGridSize gridSize, System.Int32 waves, System.Single amplitude)
creates the action with a number of waves, the waves amplitude, the grid size and the duration
Parameters:
duration
(System.Single)gridSize
(Cocos2D.CCGridSize)waves
(System.Int32)amplitude
(System.Single)Example
Fields
m_fAmplitude(System.Single)
m_fAmplitudeRate(System.Single)
m_nWaves(System.Int32)
Properties
Amplitude(System.Single)
waves amplitude
AmplitudeRate(System.Single)
waves amplitude rate
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
pZone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
InitWithDuration(float, CCGridSize, int, float)
System.Boolean InitWithDuration(float, CCGridSize, int, float)(System.Single duration, Cocos2D.CCGridSize gridSize, System.Int32 waves, System.Single amplitude)
initializes the action with a number of waves, the waves amplitude, the grid size and the duration
Parameters:
duration
(System.Single)gridSize
(Cocos2D.CCGridSize)waves
(System.Int32)amplitude
(System.Single)Returns:
System.Boolean
Example
Update(float)
Update(float)(System.Single time)
Parameters:
time
(System.Single)Example