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CCParallaxNode

CCParallaxNode

Cocos2D

Inheritance: System.Object → Cocos2D.CCNode

Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}

Constructors

CCParallaxNode()

CCParallaxNode()()

Fields

m_pParallaxArray(System.Collections.Generic.ListCocos2D.CCPointObject)
m_tLastPosition(Cocos2D.CCPoint)

Properties

ParallaxArray(System.Collections.Generic.ListCocos2D.CCPointObject)

Methods

AddChild(CCNode, int, CCPoint, CCPoint)

AddChild(CCNode, int, CCPoint, CCPoint)(Cocos2D.CCNode child, System.Int32 z, Cocos2D.CCPoint ratio, Cocos2D.CCPoint offset)
Parameters:
child (Cocos2D.CCNode)
z (System.Int32)
ratio (Cocos2D.CCPoint)
offset (Cocos2D.CCPoint)

AddChild(CCNode, int, int)

AddChild(CCNode, int, int)(Cocos2D.CCNode child, System.Int32 zOrder, System.Int32 tag)
Parameters:
child (Cocos2D.CCNode)
zOrder (System.Int32)
tag (System.Int32)
Example

RemoveAllChildren(bool)

RemoveAllChildren(bool)(System.Boolean cleanup)
Parameters:
cleanup (System.Boolean)
Example

RemoveChild(CCNode, bool)

RemoveChild(CCNode, bool)(Cocos2D.CCNode child, System.Boolean cleanup)
Parameters:
child (Cocos2D.CCNode)
cleanup (System.Boolean)
Example

Visit()

Visit()()
Example