CCApplication
CCApplication
Cocos2DInheritance: System.Object → Microsoft.Xna.Framework.GameComponent → Microsoft.Xna.Framework.DrawableGameComponent
Implements: Microsoft.Xna.Framework.IGameComponent, Microsoft.Xna.Framework.IUpdateable, System.IDisposable, Microsoft.Xna.Framework.IDrawable
Constructors
CCApplication(Game, IGraphicsDeviceService)
CCApplication(Game, IGraphicsDeviceService)(Microsoft.Xna.Framework.Game game, Microsoft.Xna.Framework.Graphics.IGraphicsDeviceService service)Parameters:
game (Microsoft.Xna.Framework.Game)service (Microsoft.Xna.Framework.Graphics.IGraphicsDeviceService)Fields
GameTime(Microsoft.Xna.Framework.GameTime)
m_bCaptured(System.Boolean)
m_pDelegate(Cocos2D.ICCEGLTouchDelegate)
s_pSharedApplication(Cocos2D.CCApplication)
Properties
AnimationInterval(System.Double)
Content(Microsoft.Xna.Framework.Content.ContentManager)
HandleMediaStateAutomatically(System.Boolean)
SharedApplication(Cocos2D.CCApplication)
TouchDelegate(Cocos2D.ICCEGLTouchDelegate)
UseInputStateManagement(System.Boolean)
Methods
ApplicationDidEnterBackground()
ApplicationDidEnterBackground()()ApplicationDidFinishLaunching()
System.Boolean ApplicationDidFinishLaunching()()Returns:
System.BooleanApplicationWillEnterForeground()
ApplicationWillEnterForeground()()ClearTouches()
ClearTouches()()Draw(GameTime)
Draw(GameTime)(Microsoft.Xna.Framework.GameTime gameTime)Draw this component.
Parameters:
gameTime (Microsoft.Xna.Framework.GameTime) - The time elapsed since the last call to .Example
InitInstance()
System.Boolean InitInstance()()Returns:
System.BooleanInitialize()
Initialize()()Called when the needs to be initialized.
Example
LoadContent()
LoadContent()()Load graphical resources needed by this component.
Example
Update(GameTime)
Update(GameTime)(Microsoft.Xna.Framework.GameTime gameTime)Update the component.
Parameters:
gameTime (Microsoft.Xna.Framework.GameTime) - of the .Example
Events
GamePadButtonUpdate(Event)
GamePadConnectionUpdate(Event)
GamePadDPadUpdate(Event)
GamePadStickUpdate(Event)
GamePadTriggerUpdate(Event)
OnGesture(Event)