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CCFlipX

CCFlipX

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInstant

Implements: Cocos2D.ICCCopyable

Constructors

CCFlipX()

CCFlipX()()

CCFlipX(CCFlipX)

CCFlipX(CCFlipX)(Cocos2D.CCFlipX flipX)
Parameters:
flipX (Cocos2D.CCFlipX)

CCFlipX(bool)

CCFlipX(bool)(System.Boolean x)

Sets the FlipX property of the target sprite to the given value.

Parameters:
x (System.Boolean)
Example

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithFlipX(bool)

System.Boolean InitWithFlipX(bool)(System.Boolean x)
Parameters:
x (System.Boolean)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()

Does nothing by default.

Returns:
Cocos2D.CCFiniteTimeAction
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)

Start the flip operation on the given target which must be a CCSprite.

Parameters:
target (Cocos2D.CCNode)
Example