CCFlipX
CCFlipX
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInstant
Implements: Cocos2D.ICCCopyable
Constructors
CCFlipX()
CCFlipX()()
CCFlipX(CCFlipX)
CCFlipX(CCFlipX)(Cocos2D.CCFlipX flipX)
Parameters:
flipX
(Cocos2D.CCFlipX)CCFlipX(bool)
CCFlipX(bool)(System.Boolean x)
Sets the FlipX property of the target sprite to the given value.
Parameters:
x
(System.Boolean)Example
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
pZone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
InitWithFlipX(bool)
System.Boolean InitWithFlipX(bool)(System.Boolean x)
Parameters:
x
(System.Boolean)Returns:
System.Boolean
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()
Does nothing by default.
Returns:
Cocos2D.CCFiniteTimeAction
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Start the flip operation on the given target which must be a CCSprite.
Parameters:
target
(Cocos2D.CCNode)Example