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b2ContactEdge

b2ContactEdge

Box2D.Dynamics.Contacts

A contact edge is used to connect bodies and contacts together in a contact graph where each body is a node and each contact is an edge. A contact edge belongs to a doubly linked list maintained in each attached body. Each contact has two contact nodes, one for each attached body.

Inheritance: System.Object

Constructors

b2ContactEdge()

b2ContactEdge()()

Fields

Contact(Box2D.Dynamics.Contacts.b2Contact)
Next(Box2D.Dynamics.Contacts.b2ContactEdge)
Other(Box2D.Dynamics.b2Body)
Prev(Box2D.Dynamics.Contacts.b2ContactEdge)
hasNext(System.Boolean)
hasPrev(System.Boolean)