b2ContactEdge
b2ContactEdge
Box2D.Dynamics.ContactsA contact edge is used to connect bodies and contacts together in a contact graph where each body is a node and each contact is an edge. A contact edge belongs to a doubly linked list maintained in each attached body. Each contact has two contact nodes, one for each attached body.
Inheritance: System.Object
Constructors
b2ContactEdge()
b2ContactEdge()()
Fields
Contact(Box2D.Dynamics.Contacts.b2Contact)
Next(Box2D.Dynamics.Contacts.b2ContactEdge)
Other(Box2D.Dynamics.b2Body)
Prev(Box2D.Dynamics.Contacts.b2ContactEdge)
hasNext(System.Boolean)
hasPrev(System.Boolean)