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CCCallFuncN

CCCallFuncN

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInstant → Cocos2D.CCCallFunc

Implements: Cocos2D.ICCCopyable

Constructors

CCCallFuncN()

CCCallFuncN()()

CCCallFuncN(CCCallFuncN)

CCCallFuncN(CCCallFuncN)(Cocos2D.CCCallFuncN callFuncN)
Parameters:
callFuncN (Cocos2D.CCCallFuncN)

CCCallFuncN(Action)

CCCallFuncN(Action)(System.ActionCocos2D.CCNode selector)
Parameters:
selector (System.ActionCocos2D.CCNode)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
zone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

Execute()

Execute()()
Example

InitWithTarget(Action)

System.Boolean InitWithTarget(Action)(System.ActionCocos2D.CCNode selector)
Parameters:
selector (System.ActionCocos2D.CCNode)
Returns:
System.Boolean