Skip to main content

CCRipple3D

CCRipple3D

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCGridAction → Cocos2D.CCGrid3DAction

Implements: Cocos2D.ICCCopyable

Constructors

CCRipple3D()

CCRipple3D()()

CCRipple3D(float)

CCRipple3D(float)(System.Single duration)
Parameters:
duration (System.Single)

CCRipple3D(float, CCGridSize, CCPoint, float, int, float)

CCRipple3D(float, CCGridSize, CCPoint, float, int, float)(System.Single duration, Cocos2D.CCGridSize gridSize, Cocos2D.CCPoint position, System.Single radius, System.Int32 waves, System.Single amplitude)
Parameters:
duration (System.Single)
gridSize (Cocos2D.CCGridSize)
position (Cocos2D.CCPoint)
radius (System.Single)
waves (System.Int32)
amplitude (System.Single)

Fields

m_fAmplitude(System.Single)
m_fAmplitudeRate(System.Single)
m_fRadius(System.Single)
m_nWaves(System.Int32)
m_position(Cocos2D.CCPoint)
m_positionInPixels(Cocos2D.CCPoint)

Properties

Amplitude(System.Single)
AmplitudeRate(System.Single)
Position(Cocos2D.CCPoint)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithDuration(float, CCGridSize, CCPoint, float, int, float)

System.Boolean InitWithDuration(float, CCGridSize, CCPoint, float, int, float)(System.Single duration, Cocos2D.CCGridSize gridSize, Cocos2D.CCPoint position, System.Single radius, System.Int32 waves, System.Single amplitude)
Parameters:
duration (System.Single)
gridSize (Cocos2D.CCGridSize)
position (Cocos2D.CCPoint)
radius (System.Single)
waves (System.Int32)
amplitude (System.Single)
Returns:
System.Boolean

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example