Skip to main content

CCFlipY

CCFlipY

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInstant

Implements: Cocos2D.ICCCopyable

Constructors

CCFlipY()

CCFlipY()()

CCFlipY(CCFlipY)

CCFlipY(CCFlipY)(Cocos2D.CCFlipY flipY)
Parameters:
flipY (Cocos2D.CCFlipY)

CCFlipY(bool)

CCFlipY(bool)(System.Boolean y)
Parameters:
y (System.Boolean)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithFlipY(bool)

System.Boolean InitWithFlipY(bool)(System.Boolean y)
Parameters:
y (System.Boolean)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()

Does nothing by default.

Returns:
Cocos2D.CCFiniteTimeAction
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example