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CCEaseIn

CCEaseIn

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCActionEase → Cocos2D.CCEaseRateAction

Implements: Cocos2D.ICCCopyable

Constructors

CCEaseIn(CCActionInterval, float)

CCEaseIn(CCActionInterval, float)(Cocos2D.CCActionInterval pAction, System.Single fRate)
Parameters:
pAction (Cocos2D.CCActionInterval)
fRate (System.Single)

CCEaseIn(CCEaseIn)

CCEaseIn(CCEaseIn)(Cocos2D.CCEaseIn easeIn)
Parameters:
easeIn (Cocos2D.CCEaseIn)

CCEaseIn(CCFiniteTimeAction, float)

CCEaseIn(CCFiniteTimeAction, float)(Cocos2D.CCFiniteTimeAction pAction, System.Single fRate)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)
fRate (System.Single)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()
Returns:
Cocos2D.CCFiniteTimeAction
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example