CCGridAction
CCGridAction
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCGridAction()
CCGridAction()()
CCGridAction(CCGridAction)
CCGridAction(CCGridAction)(Cocos2D.CCGridAction gridAction)
Parameters:
gridAction
(Cocos2D.CCGridAction)CCGridAction(float)
CCGridAction(float)(System.Single duration)
Parameters:
duration
(System.Single)CCGridAction(float, CCGridSize)
CCGridAction(float, CCGridSize)(System.Single duration, Cocos2D.CCGridSize gridSize)
Parameters:
duration
(System.Single)gridSize
(Cocos2D.CCGridSize)Fields
m_sGridSize(Cocos2D.CCGridSize)
Properties
Grid(Cocos2D.CCGridBase)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
pZone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
InitWithDuration(float, CCGridSize)
System.Boolean InitWithDuration(float, CCGridSize)(System.Single duration, Cocos2D.CCGridSize gridSize)
Parameters:
duration
(System.Single)gridSize
(Cocos2D.CCGridSize)Returns:
System.Boolean
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()
Does nothing by default.
Returns:
Cocos2D.CCFiniteTimeAction
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target
(Cocos2D.CCNode)Example