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CCGridAction

CCGridAction

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval

Implements: Cocos2D.ICCCopyable

Constructors

CCGridAction()

CCGridAction()()

CCGridAction(CCGridAction)

CCGridAction(CCGridAction)(Cocos2D.CCGridAction gridAction)
Parameters:
gridAction (Cocos2D.CCGridAction)

CCGridAction(float)

CCGridAction(float)(System.Single duration)
Parameters:
duration (System.Single)

CCGridAction(float, CCGridSize)

CCGridAction(float, CCGridSize)(System.Single duration, Cocos2D.CCGridSize gridSize)
Parameters:
duration (System.Single)
gridSize (Cocos2D.CCGridSize)

Fields

m_sGridSize(Cocos2D.CCGridSize)

Properties

Grid(Cocos2D.CCGridBase)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithDuration(float, CCGridSize)

System.Boolean InitWithDuration(float, CCGridSize)(System.Single duration, Cocos2D.CCGridSize gridSize)
Parameters:
duration (System.Single)
gridSize (Cocos2D.CCGridSize)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()

Does nothing by default.

Returns:
Cocos2D.CCFiniteTimeAction
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example