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CCEaseMath

CCEaseMath

Cocos2D

Inheritance: System.Object

Methods

BackIn(float)

System.Single BackIn(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

BackInOut(float)

System.Single BackInOut(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

BackOut(float)

System.Single BackOut(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

BounceIn(float)

System.Single BounceIn(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

BounceInOut(float)

System.Single BounceInOut(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

BounceOut(float)

System.Single BounceOut(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

ElasticIn(float, float)

System.Single ElasticIn(float, float)(System.Single time, System.Single period)
Parameters:
time (System.Single)
period (System.Single)
Returns:
System.Single

ElasticInOut(float, float)

System.Single ElasticInOut(float, float)(System.Single time, System.Single period)
Parameters:
time (System.Single)
period (System.Single)
Returns:
System.Single

ElasticOut(float, float)

System.Single ElasticOut(float, float)(System.Single time, System.Single period)
Parameters:
time (System.Single)
period (System.Single)
Returns:
System.Single

ExponentialIn(float)

System.Single ExponentialIn(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

ExponentialInOut(float)

System.Single ExponentialInOut(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

ExponentialOut(float)

System.Single ExponentialOut(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

SineIn(float)

System.Single SineIn(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

SineInOut(float)

System.Single SineInOut(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single

SineOut(float)

System.Single SineOut(float)(System.Single time)
Parameters:
time (System.Single)
Returns:
System.Single