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CCActionEase

CCActionEase

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval

Implements: Cocos2D.ICCCopyable

Constructors

CCActionEase()

CCActionEase()()

CCActionEase(CCActionEase)

CCActionEase(CCActionEase)(Cocos2D.CCActionEase actionEase)
Parameters:
actionEase (Cocos2D.CCActionEase)

CCActionEase(CCFiniteTimeAction)

CCActionEase(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction pAction)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)

Fields

m_pInner(Cocos2D.CCFiniteTimeAction)

Properties

InnerAction(Cocos2D.CCFiniteTimeAction)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithAction(CCActionInterval)

System.Boolean InitWithAction(CCActionInterval)(Cocos2D.CCActionInterval pAction)
Parameters:
pAction (Cocos2D.CCActionInterval)
Returns:
System.Boolean

InitWithAction(CCFiniteTimeAction)

System.Boolean InitWithAction(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction pAction)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()
Returns:
Cocos2D.CCFiniteTimeAction
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example

Stop()

Stop()()
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example