CCTransitionSlideInR
CCTransitionSlideInR
Cocos2DInheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCScene → Cocos2D.CCTransitionScene → Cocos2D.CCTransitionSlideInL
Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}, Cocos2D.ICCTransitionEaseScene
Constructors
CCTransitionSlideInR()
CCTransitionSlideInR()()
CCTransitionSlideInR(float, CCScene)
CCTransitionSlideInR(float, CCScene)(System.Single t, Cocos2D.CCScene scene)
Parameters:
t
(System.Single)scene
(Cocos2D.CCScene)Methods
Action()
Cocos2D.CCActionInterval Action()()
returns the action that will be performed by the incomming and outgoing scene
Returns:
Cocos2D.CCActionInterval
Example
InitScenes()
InitScenes()()
initializes the scenes
Example
SceneOrder()
SceneOrder()()
Example