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CCEaseRateAction

CCEaseRateAction

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCActionEase

Implements: Cocos2D.ICCCopyable

Constructors

CCEaseRateAction(CCActionInterval, float)

CCEaseRateAction(CCActionInterval, float)(Cocos2D.CCActionInterval pAction, System.Single fRate)
Parameters:
pAction (Cocos2D.CCActionInterval)
fRate (System.Single)

CCEaseRateAction(CCEaseRateAction)

CCEaseRateAction(CCEaseRateAction)(Cocos2D.CCEaseRateAction easeRateAction)
Parameters:
easeRateAction (Cocos2D.CCEaseRateAction)

CCEaseRateAction(CCFiniteTimeAction, float)

CCEaseRateAction(CCFiniteTimeAction, float)(Cocos2D.CCFiniteTimeAction pAction, System.Single fRate)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)
fRate (System.Single)

Fields

m_fRate(System.Single)

Properties

Rate(System.Single)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithAction(CCActionInterval, float)

System.Boolean InitWithAction(CCActionInterval, float)(Cocos2D.CCActionInterval pAction, System.Single fRate)
Parameters:
pAction (Cocos2D.CCActionInterval)
fRate (System.Single)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()
Returns:
Cocos2D.CCFiniteTimeAction
Example