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CCAccelAmplitude

CCAccelAmplitude

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval

Implements: Cocos2D.ICCCopyable

Constructors

CCAccelAmplitude(CCAction, float)

CCAccelAmplitude(CCAction, float)(Cocos2D.CCAction pAction, System.Single duration)
Parameters:
pAction (Cocos2D.CCAction)
duration (System.Single)

Fields

m_fRate(System.Single)
m_pOther(Cocos2D.CCActionInterval)

Properties

Rate(System.Single)

Methods

InitWithAction(CCAction, float)

System.Boolean InitWithAction(CCAction, float)(Cocos2D.CCAction pAction, System.Single duration)
Parameters:
pAction (Cocos2D.CCAction)
duration (System.Single)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()

Does nothing by default.

Returns:
Cocos2D.CCFiniteTimeAction
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example