CCSkewTo
CCSkewTo
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCSkewTo(CCSkewTo)
CCSkewTo(CCSkewTo)(Cocos2D.CCSkewTo skewTo)Parameters:
skewTo (Cocos2D.CCSkewTo)CCSkewTo(float, float, float)
CCSkewTo(float, float, float)(System.Single t, System.Single sx, System.Single sy)Parameters:
t (System.Single)sx (System.Single)sy (System.Single)Fields
m_fDeltaX(System.Single)
m_fDeltaY(System.Single)
m_fEndSkewX(System.Single)
m_fEndSkewY(System.Single)
m_fSkewX(System.Single)
m_fSkewY(System.Single)
m_fStartSkewX(System.Single)
m_fStartSkewY(System.Single)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)Parameters:
pZone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
InitWithDuration(float, float, float)
System.Boolean InitWithDuration(float, float, float)(System.Single t, System.Single sx, System.Single sy)Parameters:
t (System.Single)sx (System.Single)sy (System.Single)Returns:
System.BooleanStartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)Example
Update(float)
Update(float)(System.Single time)Parameters:
time (System.Single)Example