CCDeccelAmplitude
CCDeccelAmplitude
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCDeccelAmplitude(CCAction, float)
CCDeccelAmplitude(CCAction, float)(Cocos2D.CCAction pAction, System.Single duration)
Parameters:
pAction
(Cocos2D.CCAction)duration
(System.Single)Fields
m_fRate(System.Single)
m_pOther(Cocos2D.CCActionInterval)
Properties
Rate(System.Single)
Methods
InitWithAction(CCAction, float)
System.Boolean InitWithAction(CCAction, float)(Cocos2D.CCAction pAction, System.Single duration)
Parameters:
pAction
(Cocos2D.CCAction)duration
(System.Single)Returns:
System.Boolean
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()
Does nothing by default.
Returns:
Cocos2D.CCFiniteTimeAction
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target
(Cocos2D.CCNode)Example
Update(float)
Update(float)(System.Single time)
Parameters:
time
(System.Single)Example