Skip to main content

b2PulleyJointDef

b2PulleyJointDef

Box2D.Dynamics.Joints

Inheritance: System.Object → Box2D.Dynamics.Joints.b2JointDef

Constructors

b2PulleyJointDef()

b2PulleyJointDef()()

Fields

groundAnchorA(Box2D.Common.b2Vec2)
groundAnchorB(Box2D.Common.b2Vec2)
lengthA(System.Single)
lengthB(System.Single)
localAnchorA(Box2D.Common.b2Vec2)
localAnchorB(Box2D.Common.b2Vec2)
ratio(System.Single)

Methods

Initialize(b2Body, b2Body, b2Vec2, b2Vec2, b2Vec2, b2Vec2, float)

Initialize(b2Body, b2Body, b2Vec2, b2Vec2, b2Vec2, b2Vec2, float)(Box2D.Dynamics.b2Body bA, Box2D.Dynamics.b2Body bB, Box2D.Common.b2Vec2 groundA, Box2D.Common.b2Vec2 groundB, Box2D.Common.b2Vec2 anchorA, Box2D.Common.b2Vec2 anchorB, System.Single r)
Parameters:
bA (Box2D.Dynamics.b2Body)
bB (Box2D.Dynamics.b2Body)
groundA (Box2D.Common.b2Vec2)
groundB (Box2D.Common.b2Vec2)
anchorA (Box2D.Common.b2Vec2)
anchorB (Box2D.Common.b2Vec2)
r (System.Single)
Example