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b2PulleyJointDef

b2PulleyJointDef

Box2D.Dynamics.Joints

Inheritance: System.Object → Box2D.Dynamics.Joints.b2JointDef

Constructors​

b2PulleyJointDef()

b2PulleyJointDef()()

Fields​

groundAnchorA(Box2D.Common.b2Vec2)
groundAnchorB(Box2D.Common.b2Vec2)
lengthA(System.Single)
lengthB(System.Single)
localAnchorA(Box2D.Common.b2Vec2)
localAnchorB(Box2D.Common.b2Vec2)
ratio(System.Single)

Methods​

Initialize(b2Body, b2Body, b2Vec2, b2Vec2, b2Vec2, b2Vec2, float)

Initialize(b2Body, b2Body, b2Vec2, b2Vec2, b2Vec2, b2Vec2, float)(Box2D.Dynamics.b2Body bA, Box2D.Dynamics.b2Body bB, Box2D.Common.b2Vec2 groundA, Box2D.Common.b2Vec2 groundB, Box2D.Common.b2Vec2 anchorA, Box2D.Common.b2Vec2 anchorB, System.Single r)
Parameters:
bA (Box2D.Dynamics.b2Body)
bB (Box2D.Dynamics.b2Body)
groundA (Box2D.Common.b2Vec2)
groundB (Box2D.Common.b2Vec2)
anchorA (Box2D.Common.b2Vec2)
anchorB (Box2D.Common.b2Vec2)
r (System.Single)