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CCJumpTo

CCJumpTo

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCJumpBy

Implements: Cocos2D.ICCCopyable

Constructors

CCJumpTo(CCJumpTo)

CCJumpTo(CCJumpTo)(Cocos2D.CCJumpTo jumpTo)
Parameters:
jumpTo (Cocos2D.CCJumpTo)

CCJumpTo(float, CCPoint, float, uint)

CCJumpTo(float, CCPoint, float, uint)(System.Single duration, Cocos2D.CCPoint position, System.Single height, System.UInt32 jumps)
Parameters:
duration (System.Single)
position (Cocos2D.CCPoint)
height (System.Single)
jumps (System.UInt32)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
zone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example