CCJumpTo
CCJumpTo
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCJumpBy
Implements: Cocos2D.ICCCopyable
Constructors
CCJumpTo(CCJumpTo)
CCJumpTo(CCJumpTo)(Cocos2D.CCJumpTo jumpTo)
Parameters:
jumpTo
(Cocos2D.CCJumpTo)CCJumpTo(float, CCPoint, float, uint)
CCJumpTo(float, CCPoint, float, uint)(System.Single duration, Cocos2D.CCPoint position, System.Single height, System.UInt32 jumps)
Parameters:
duration
(System.Single)position
(Cocos2D.CCPoint)height
(System.Single)jumps
(System.UInt32)Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
zone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target
(Cocos2D.CCNode)Example