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CCClippingNode

CCClippingNode

Cocos2D

Inheritance: System.Object → Cocos2D.CCNode

Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}

Constructors

CCClippingNode()

CCClippingNode()()

CCClippingNode(CCNode)

CCClippingNode(CCNode)(Cocos2D.CCNode stencil)
Parameters:
stencil (Cocos2D.CCNode)

Fields

m_bInverted(System.Boolean)
m_fAlphaThreshold(System.Single)
m_pStencil(Cocos2D.CCNode)

Properties

AlphaThreshold(System.Single)
Inverted(System.Boolean)
Stencil(Cocos2D.CCNode)

Methods

Init()

System.Boolean Init()()
Returns:
System.Boolean
Example

Init(CCNode)

System.Boolean Init(CCNode)(Cocos2D.CCNode stencil)
Parameters:
stencil (Cocos2D.CCNode)
Returns:
System.Boolean

OnEnter()

OnEnter()()
Example

OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()()
Example

OnExit()

OnExit()()
Example

OnExitTransitionDidStart()

OnExitTransitionDidStart()()
Example

Visit()

Visit()()

This is called with every call to the MainLoop on the CCDirector class. In XNA, this is the same as the Draw() call.

Example