CCAnimate
CCAnimate
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCAnimate(CCAnimate)
CCAnimate(CCAnimate)(Cocos2D.CCAnimate animate)Parameters:
animate (Cocos2D.CCAnimate)CCAnimate(CCAnimation)
CCAnimate(CCAnimation)(Cocos2D.CCAnimation pAnimation)Parameters:
pAnimation (Cocos2D.CCAnimation)Fields
m_nNextFrame(System.Int32)
m_pAnimation(Cocos2D.CCAnimation)
m_pOrigFrame(Cocos2D.CCSpriteFrame)
m_pSplitTimes(System.Collections.Generic.ListSystem.Single)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)Parameters:
pZone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
InitWithAnimation(CCAnimation)
System.Boolean InitWithAnimation(CCAnimation)(Cocos2D.CCAnimation pAnimation)Parameters:
pAnimation (Cocos2D.CCAnimation)Returns:
System.BooleanReverse()
Cocos2D.CCFiniteTimeAction Reverse()()Returns:
Cocos2D.CCFiniteTimeActionExample
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)Example
Stop()
Stop()()Example
Update(float)
Update(float)(System.Single t)Parameters:
t (System.Single)Example