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CCFadeTo

CCFadeTo

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval

Implements: Cocos2D.ICCCopyable

Constructors

CCFadeTo(CCFadeTo)

CCFadeTo(CCFadeTo)(Cocos2D.CCFadeTo fadeTo)
Parameters:
fadeTo (Cocos2D.CCFadeTo)

CCFadeTo(float, byte)

CCFadeTo(float, byte)(System.Single duration, System.Byte opacity)
Parameters:
duration (System.Single)
opacity (System.Byte)

Fields

m_fromOpacity(System.Byte)
m_toOpacity(System.Byte)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithDuration(float, byte)

System.Boolean InitWithDuration(float, byte)(System.Single duration, System.Byte opacity)
Parameters:
duration (System.Single)
opacity (System.Byte)
Returns:
System.Boolean

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example