CCFadeTo
CCFadeTo
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCFadeTo(CCFadeTo)
CCFadeTo(CCFadeTo)(Cocos2D.CCFadeTo fadeTo)Parameters:
fadeTo (Cocos2D.CCFadeTo)CCFadeTo(float, byte)
CCFadeTo(float, byte)(System.Single duration, System.Byte opacity)Parameters:
duration (System.Single)opacity (System.Byte)Fields
m_fromOpacity(System.Byte)
m_toOpacity(System.Byte)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)Parameters:
pZone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
InitWithDuration(float, byte)
System.Boolean InitWithDuration(float, byte)(System.Single duration, System.Byte opacity)Parameters:
duration (System.Single)opacity (System.Byte)Returns:
System.BooleanStartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)Example
Update(float)
Update(float)(System.Single time)Parameters:
time (System.Single)Example