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CCControlStepper

CCControlStepper

Cocos2D

Inheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCLayer → Cocos2D.CCLayerRGBA → Cocos2D.CCControl

Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, System.Collections.Generic.IComparer{Cocos2D.CCNode}, Cocos2D.ICCAccelerometerDelegate, Cocos2D.ICCRGBAProtocol

Constructors

CCControlStepper()

CCControlStepper()()

CCControlStepper(CCSprite, CCSprite)

CCControlStepper(CCSprite, CCSprite)(Cocos2D.CCSprite minusSprite, Cocos2D.CCSprite plusSprite)
Parameters:
minusSprite (Cocos2D.CCSprite)
plusSprite (Cocos2D.CCSprite)

Fields

_autorepeat(System.Boolean)
_autorepeatCount(System.Int32)
_continuous(System.Boolean)
_maximumValue(System.Single)
_minimumValue(System.Single)
_minusLabel(Cocos2D.CCLabelTTF)
_minusSprite(Cocos2D.CCSprite)
_plusLabel(Cocos2D.CCLabelTTF)
_plusSprite(Cocos2D.CCSprite)
_stepValue(System.Single)
_touchInsideFlag(System.Boolean)
_touchedPart(Cocos2D.CCControlStepperPart)
_value(System.Single)
_wraps(System.Boolean)

Properties

IsContinuous(System.Boolean)
MaximumValue(System.Single)
MinimumValue(System.Single)
MinusLabel(Cocos2D.CCLabelTTF)
MinusSprite(Cocos2D.CCSprite)
PlusLabel(Cocos2D.CCLabelTTF)
PlusSprite(Cocos2D.CCSprite)
StepValue(System.Single)
Value(System.Single)
Wraps(System.Boolean)

Methods

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

System.Boolean InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)(Cocos2D.CCSprite minusSprite, Cocos2D.CCSprite plusSprite)
Parameters:
minusSprite (Cocos2D.CCSprite)
plusSprite (Cocos2D.CCSprite)
Returns:
System.Boolean

SetValueWithSendingEvent(float, bool)

SetValueWithSendingEvent(float, bool)(System.Single value, System.Boolean send)
Parameters:
value (System.Single)
send (System.Boolean)

StartAutorepeat()

StartAutorepeat()()
Example

StopAutorepeat()

StopAutorepeat()()
Example

TouchBegan(CCTouch)

System.Boolean TouchBegan(CCTouch)(Cocos2D.CCTouch pTouch)

Returns true signaling that this node will consume the touch.

Parameters:
pTouch (Cocos2D.CCTouch)
Returns:
System.Boolean
Example

TouchEnded(CCTouch)

TouchEnded(CCTouch)(Cocos2D.CCTouch pTouch)
Parameters:
pTouch (Cocos2D.CCTouch)
Example

TouchMoved(CCTouch)

TouchMoved(CCTouch)(Cocos2D.CCTouch pTouch)
Parameters:
pTouch (Cocos2D.CCTouch)
Example

Update(float)

Update(float)(System.Single dt)
Parameters:
dt (System.Single)
Example

UpdateLayoutUsingTouchLocation(CCPoint)

UpdateLayoutUsingTouchLocation(CCPoint)(Cocos2D.CCPoint location)
Parameters:
location (Cocos2D.CCPoint)
Example

Events

OnStep(Event)
OnValueChanged(Event)