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b2DistanceProxy

b2DistanceProxy

Box2D.Collision

Inheritance: System.Object

Constructors

b2DistanceProxy()

b2DistanceProxy()()

Fields

b2_gjkCalls(System.Int32)
b2_gjkIters(System.Int32)
b2_gjkMaxIters(System.Int32)

Properties

Count(System.Int32)
Radius(System.Single)

Methods

Create()

Box2D.Collision.b2DistanceProxy Create()()
Returns:
Box2D.Collision.b2DistanceProxy

Create(b2Shape, int)

Box2D.Collision.b2DistanceProxy Create(b2Shape, int)(Box2D.Collision.Shapes.b2Shape shape, System.Int32 index)
Parameters:
shape (Box2D.Collision.Shapes.b2Shape)
index (System.Int32)
Returns:
Box2D.Collision.b2DistanceProxy

GetSupport(ref b2Vec2)

System.Int32 GetSupport(ref b2Vec2)(Box2D.Common.b2Vec2 d)
Parameters:
d (Box2D.Common.b2Vec2)
Returns:
System.Int32

GetSupportVertex(b2Vec2)

Box2D.Common.b2Vec2 GetSupportVertex(b2Vec2)(Box2D.Common.b2Vec2 d)
Parameters:
d (Box2D.Common.b2Vec2)
Returns:
Box2D.Common.b2Vec2

GetVertex(int)

Box2D.Common.b2Vec2 GetVertex(int)(System.Int32 index)
Parameters:
index (System.Int32)
Returns:
Box2D.Common.b2Vec2

GetVertex(uint)

Box2D.Common.b2Vec2 GetVertex(uint)(System.UInt32 index)
Parameters:
index (System.UInt32)
Returns:
Box2D.Common.b2Vec2

GetVertexCount()

System.Int32 GetVertexCount()()
Returns:
System.Int32

Set(b2Shape, int)

Set(b2Shape, int)(Box2D.Collision.Shapes.b2Shape shape, System.Int32 index)
Parameters:
shape (Box2D.Collision.Shapes.b2Shape)
index (System.Int32)