CCControlHuePicker
CCControlHuePicker
Cocos2DInheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCLayer → Cocos2D.CCLayerRGBA → Cocos2D.CCControl
Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, System.Collections.Generic.IComparer{Cocos2D.CCNode}, Cocos2D.ICCAccelerometerDelegate, Cocos2D.ICCRGBAProtocol
Constructors
CCControlHuePicker()
CCControlHuePicker()()
CCControlHuePicker(CCNode, CCPoint)
CCControlHuePicker(CCNode, CCPoint)(Cocos2D.CCNode target, Cocos2D.CCPoint pos)
Parameters:
target
(Cocos2D.CCNode)pos
(Cocos2D.CCPoint)Properties
Background(Cocos2D.CCSprite)
Enabled(System.Boolean)
Tells whether the control is enabled.
Hue(System.Single)
HuePercentage(System.Single)
Slider(Cocos2D.CCSprite)
StartPos(Cocos2D.CCPoint)
Methods
CheckSliderPosition(CCPoint)
System.Boolean CheckSliderPosition(CCPoint)(Cocos2D.CCPoint location)
Parameters:
location
(Cocos2D.CCPoint)Returns:
System.Boolean
InitWithTargetAndPos(CCNode, CCPoint)
System.Boolean InitWithTargetAndPos(CCNode, CCPoint)(Cocos2D.CCNode target, Cocos2D.CCPoint pos)
Parameters:
target
(Cocos2D.CCNode)pos
(Cocos2D.CCPoint)Returns:
System.Boolean
TouchBegan(CCTouch)
System.Boolean TouchBegan(CCTouch)(Cocos2D.CCTouch touch)
Returns true signaling that this node will consume the touch.
Parameters:
touch
(Cocos2D.CCTouch)Returns:
System.Boolean
Example
TouchMoved(CCTouch)
TouchMoved(CCTouch)(Cocos2D.CCTouch pTouch)
Parameters:
pTouch
(Cocos2D.CCTouch)Example
UpdateSliderPosition(CCPoint)
UpdateSliderPosition(CCPoint)(Cocos2D.CCPoint location)
Parameters:
location
(Cocos2D.CCPoint)