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CCParticleEmitterLight

CCParticleEmitterLight

Cocos2D

Inheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCDrawNode

Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}

Constructors

CCParticleEmitterLight(int)

CCParticleEmitterLight(int)(System.Int32 maxParticles)
Parameters:
maxParticles (System.Int32)

Properties

ActiveParticleCount(System.Int32)
DefaultDrag(System.Single)
IsActive(System.Boolean)
OnUpdateParticle(Cocos2D.CCParticleEmitterLight.ParticleUpdateDelegate)
QuadraticFade(System.Boolean)

Methods

Emit(CCPoint, int, float, float, float, CCColor4F, float, float, float, float)

Emit(CCPoint, int, float, float, float, CCColor4F, float, float, float, float)(Cocos2D.CCPoint position, System.Int32 count, System.Single speed, System.Single spreadAngle, System.Single baseAngle, Cocos2D.CCColor4F color, System.Single life, System.Single size, System.Single speedVariance, System.Single lifeVariance)
Parameters:
position (Cocos2D.CCPoint)
count (System.Int32)
speed (System.Single)
spreadAngle (System.Single)
baseAngle (System.Single)
color (Cocos2D.CCColor4F)
life (System.Single)
size (System.Single)
speedVariance (System.Single)
lifeVariance (System.Single)

Emit(CCPoint, int, float, float, float, CCColor4F[], float, float, float, float)

Emit(CCPoint, int, float, float, float, CCColor4F[], float, float, float, float)(Cocos2D.CCPoint position, System.Int32 count, System.Single speed, System.Single spreadAngle, System.Single baseAngle, Cocos2D.CCColor4F[] colors, System.Single life, System.Single size, System.Single speedVariance, System.Single lifeVariance)
Parameters:
position (Cocos2D.CCPoint)
count (System.Int32)
speed (System.Single)
spreadAngle (System.Single)
baseAngle (System.Single)
colors (Cocos2D.CCColor4F[])
life (System.Single)
size (System.Single)
speedVariance (System.Single)
lifeVariance (System.Single)

StopAll()

StopAll()()

UpdateParticles(float)

UpdateParticles(float)(System.Single dt)
Parameters:
dt (System.Single)