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CCEaseElastic

CCEaseElastic

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCActionEase

Implements: Cocos2D.ICCCopyable

Constructors

CCEaseElastic(CCActionInterval)

CCEaseElastic(CCActionInterval)(Cocos2D.CCActionInterval pAction)
Parameters:
pAction (Cocos2D.CCActionInterval)

CCEaseElastic(CCActionInterval, float)

CCEaseElastic(CCActionInterval, float)(Cocos2D.CCActionInterval pAction, System.Single fPeriod)
Parameters:
pAction (Cocos2D.CCActionInterval)
fPeriod (System.Single)

CCEaseElastic(CCEaseElastic)

CCEaseElastic(CCEaseElastic)(Cocos2D.CCEaseElastic easeElastic)
Parameters:
easeElastic (Cocos2D.CCEaseElastic)

CCEaseElastic(CCFiniteTimeAction)

CCEaseElastic(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction pAction)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)

CCEaseElastic(CCFiniteTimeAction, float)

CCEaseElastic(CCFiniteTimeAction, float)(Cocos2D.CCFiniteTimeAction pAction, System.Single fPeriod)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)
fPeriod (System.Single)

Fields

m_fPeriod(System.Single)

Properties

Period(System.Single)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithAction(CCActionInterval)

System.Boolean InitWithAction(CCActionInterval)(Cocos2D.CCActionInterval pAction)
Parameters:
pAction (Cocos2D.CCActionInterval)
Returns:
System.Boolean

InitWithAction(CCActionInterval, float)

System.Boolean InitWithAction(CCActionInterval, float)(Cocos2D.CCActionInterval pAction, System.Single fPeriod)
Parameters:
pAction (Cocos2D.CCActionInterval)
fPeriod (System.Single)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()

Does nothing by default.

Returns:
Cocos2D.CCFiniteTimeAction
Example