b2FixtureDef
b2FixtureDef
Box2D.DynamicsA fixture definition is used to create a fixture. This class defines an abstract fixture definition. You can reuse fixture definitions safely.
Inheritance: System.Object
Constructors
b2FixtureDef()
b2FixtureDef()()
Fields
density(System.Single)
filter(Box2D.Dynamics.b2Filter)
friction(System.Single)
isSensor(System.Boolean)
restitution(System.Single)
shape(Box2D.Collision.Shapes.b2Shape)
userData(System.Object)
Methods
Defaults()
Defaults()()