Skip to main content

CCTransitionProgress

CCTransitionProgress

Cocos2D

Inheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCScene → Cocos2D.CCTransitionScene

Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}

Constructors

CCTransitionProgress()

CCTransitionProgress()()

CCTransitionProgress(float, CCScene)

CCTransitionProgress(float, CCScene)(System.Single t, Cocos2D.CCScene scene)
Parameters:
t (System.Single)
scene (Cocos2D.CCScene)

Fields

m_fFrom(System.Single)
m_fTo(System.Single)
m_pSceneToBeModified(Cocos2D.CCScene)

Methods

OnEnter()

OnEnter()()
Example

OnExit()

OnExit()()
Example

ProgressTimerNodeWithRenderTexture(CCRenderTexture)

Cocos2D.CCProgressTimer ProgressTimerNodeWithRenderTexture(CCRenderTexture)(Cocos2D.CCRenderTexture texture)
Parameters:
texture (Cocos2D.CCRenderTexture)
Returns:
Cocos2D.CCProgressTimer

SceneOrder()

SceneOrder()()
Example

SetupTransition()

SetupTransition()()