CCTransitionProgress
CCTransitionProgress
Cocos2DInheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCScene → Cocos2D.CCTransitionScene
Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}
Constructors
CCTransitionProgress()
CCTransitionProgress()()
CCTransitionProgress(float, CCScene)
CCTransitionProgress(float, CCScene)(System.Single t, Cocos2D.CCScene scene)
Parameters:
t
(System.Single)scene
(Cocos2D.CCScene)Fields
m_fFrom(System.Single)
m_fTo(System.Single)
m_pSceneToBeModified(Cocos2D.CCScene)
Methods
OnEnter()
OnEnter()()
Example
OnExit()
OnExit()()
Example
ProgressTimerNodeWithRenderTexture(CCRenderTexture)
Cocos2D.CCProgressTimer ProgressTimerNodeWithRenderTexture(CCRenderTexture)(Cocos2D.CCRenderTexture texture)
Parameters:
texture
(Cocos2D.CCRenderTexture)Returns:
Cocos2D.CCProgressTimer
SceneOrder()
SceneOrder()()
Example
SetupTransition()
SetupTransition()()