CCTransitionProgress
CCTransitionProgress
Cocos2DInheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCScene → Cocos2D.CCTransitionScene
Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}
Constructors
CCTransitionProgress()
CCTransitionProgress()()CCTransitionProgress(float, CCScene)
CCTransitionProgress(float, CCScene)(System.Single t, Cocos2D.CCScene scene)Parameters:
t (System.Single)scene (Cocos2D.CCScene)Fields
m_fFrom(System.Single)
m_fTo(System.Single)
m_pSceneToBeModified(Cocos2D.CCScene)
Methods
OnEnter()
OnEnter()()Example
OnExit()
OnExit()()Example
ProgressTimerNodeWithRenderTexture(CCRenderTexture)
Cocos2D.CCProgressTimer ProgressTimerNodeWithRenderTexture(CCRenderTexture)(Cocos2D.CCRenderTexture texture)Parameters:
texture (Cocos2D.CCRenderTexture)Returns:
Cocos2D.CCProgressTimerSceneOrder()
SceneOrder()()Example
SetupTransition()
SetupTransition()()