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CCSpeed

CCSpeed

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction

Implements: Cocos2D.ICCCopyable

Constructors

CCSpeed(CCActionInterval, float)

CCSpeed(CCActionInterval, float)(Cocos2D.CCActionInterval action, System.Single fRate)
Parameters:
action (Cocos2D.CCActionInterval)
fRate (System.Single)

CCSpeed(CCSpeed)

CCSpeed(CCSpeed)(Cocos2D.CCSpeed speed)
Parameters:
speed (Cocos2D.CCSpeed)

Fields

m_fSpeed(System.Single)
m_pInnerAction(Cocos2D.CCActionInterval)

Properties

IsDone(System.Boolean)
Speed(System.Single)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
zone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithAction(CCActionInterval, float)

System.Boolean InitWithAction(CCActionInterval, float)(Cocos2D.CCActionInterval action, System.Single fRate)
Parameters:
action (Cocos2D.CCActionInterval)
fRate (System.Single)
Returns:
System.Boolean

Reverse()

Cocos2D.CCActionInterval Reverse()()
Returns:
Cocos2D.CCActionInterval

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example

Step(float)

Step(float)(System.Single dt)
Parameters:
dt (System.Single)
Example

Stop()

Stop()()
Example