Latest News
View all news →July 24, 2026
Cocos2D-Mono 2.5.12 is now out!
Cocos2D-Mono 2.5.12 is here — a drop-in bug-fix release that closes out the 2.5 line. No new APIs, no breaking changes, no migration: bump your package reference and you're done. The release notes have the full rundown.
Read more →July 10, 2026
Cocos2D-Mono 2.5.11 is now out!
Cocos2D-Mono 2.5.11 is here — and it's a big one for how you consume the library. Go check out the release notes for the full rundown, or read on.
Read more →January 25, 2025
Cocos2D-Mono 2.5.0 is now out!
Cocos2D-Mono 2.5.0 is out now! Go check out the release notes to see what's change...or just read below.
Read more →Modern C#
Write your game in modern C# on .NET — full access to the .NET ecosystem, first-class tooling, and a familiar scene/node/action API that stays out of your way.
One Package, Every Platform
A single NuGet reference multi-targets DesktopGL (Windows, Linux, macOS), WindowsDX, Android, and iOS — the right build for your project is selected automatically.
Powered by MonoGame
Built on the battle-tested MonoGame framework, with shipped titles on Steam and the mobile stores to prove it — open source, free, and actively modernized.
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