CCBSoundEffect
CCBSoundEffect
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInstant
Implements: Cocos2D.ICCCopyable
Constructors
CCBSoundEffect()
CCBSoundEffect()()Methods
ActionWithSoundFile(string, float, float, float)
Cocos2D.CCBSoundEffect ActionWithSoundFile(string, float, float, float)(System.String file, System.Single pitch, System.Single pan, System.Single gain)Parameters:
file (System.String)pitch (System.Single)pan (System.Single)gain (System.Single)Returns:
Cocos2D.CCBSoundEffectCopy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)Parameters:
pZone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
InitWithSoundFile(string, float, float, float)
System.Boolean InitWithSoundFile(string, float, float, float)(System.String file, System.Single pitch, System.Single pan, System.Single gain)Parameters:
file (System.String)pitch (System.Single)pan (System.Single)gain (System.Single)Returns:
System.BooleanReverse()
Cocos2D.CCFiniteTimeAction Reverse()()Returns:
Cocos2D.CCFiniteTimeActionExample
Update(float)
Update(float)(System.Single time)Parameters:
time (System.Single)Example