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CCBSoundEffect

CCBSoundEffect

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInstant

Implements: Cocos2D.ICCCopyable

Constructors

CCBSoundEffect()

CCBSoundEffect()()

Methods

ActionWithSoundFile(string, float, float, float)

Cocos2D.CCBSoundEffect ActionWithSoundFile(string, float, float, float)(System.String file, System.Single pitch, System.Single pan, System.Single gain)
Parameters:
file (System.String)
pitch (System.Single)
pan (System.Single)
gain (System.Single)
Returns:
Cocos2D.CCBSoundEffect

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithSoundFile(string, float, float, float)

System.Boolean InitWithSoundFile(string, float, float, float)(System.String file, System.Single pitch, System.Single pan, System.Single gain)
Parameters:
file (System.String)
pitch (System.Single)
pan (System.Single)
gain (System.Single)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()

Does nothing by default.

Returns:
Cocos2D.CCFiniteTimeAction
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example