CCSpriteSheetCache
CCSpriteSheetCache
Cocos2D.sprite_nodesInheritance: System.Object
Constructors
CCSpriteSheetCache()
CCSpriteSheetCache()()Properties
Instance(Cocos2D.sprite_nodes.CCSpriteSheetCache)
Methods
AddSpriteSheet(PlistDictionary, CCTexture2D, string)
Cocos2D.CCSpriteSheet AddSpriteSheet(PlistDictionary, CCTexture2D, string)(Cocos2D.PlistDictionary dictionary, Cocos2D.CCTexture2D texture, System.String name)Parameters:
dictionary (Cocos2D.PlistDictionary)texture (Cocos2D.CCTexture2D)name (System.String)Returns:
Cocos2D.CCSpriteSheetAddSpriteSheet(Stream, CCTexture2D, string)
Cocos2D.CCSpriteSheet AddSpriteSheet(Stream, CCTexture2D, string)(System.IO.Stream stream, Cocos2D.CCTexture2D texture, System.String name)Parameters:
stream (System.IO.Stream)texture (Cocos2D.CCTexture2D)name (System.String)Returns:
Cocos2D.CCSpriteSheetAddSpriteSheet(string)
Cocos2D.CCSpriteSheet AddSpriteSheet(string)(System.String fileName)Parameters:
fileName (System.String)Returns:
Cocos2D.CCSpriteSheetAddSpriteSheet(string, CCTexture2D)
Cocos2D.CCSpriteSheet AddSpriteSheet(string, CCTexture2D)(System.String fileName, Cocos2D.CCTexture2D texture)Parameters:
fileName (System.String)texture (Cocos2D.CCTexture2D)Returns:
Cocos2D.CCSpriteSheetAddSpriteSheet(string, string)
Cocos2D.CCSpriteSheet AddSpriteSheet(string, string)(System.String fileName, System.String textureFileName)Parameters:
fileName (System.String)textureFileName (System.String)Returns:
Cocos2D.CCSpriteSheetDestroyInstance()
DestroyInstance()()Remove(CCSpriteSheet)
Remove(CCSpriteSheet)(Cocos2D.CCSpriteSheet spriteSheet)Parameters:
spriteSheet (Cocos2D.CCSpriteSheet)Remove(string)
Remove(string)(System.String name)Parameters:
name (System.String)RemoveAll()
RemoveAll()()RemoveUnused()
RemoveUnused()()SpriteSheetForKey(string)
Cocos2D.CCSpriteSheet SpriteSheetForKey(string)(System.String name)Parameters:
name (System.String)Returns:
Cocos2D.CCSpriteSheet