Skip to main content

CCSpriteSheetCache

CCSpriteSheetCache

Cocos2D.sprite_nodes

Inheritance: System.Object

Constructors

CCSpriteSheetCache()

CCSpriteSheetCache()()

Properties

Instance(Cocos2D.sprite_nodes.CCSpriteSheetCache)

Methods

AddSpriteSheet(PlistDictionary, CCTexture2D, string)

Cocos2D.CCSpriteSheet AddSpriteSheet(PlistDictionary, CCTexture2D, string)(Cocos2D.PlistDictionary dictionary, Cocos2D.CCTexture2D texture, System.String name)
Parameters:
dictionary (Cocos2D.PlistDictionary)
texture (Cocos2D.CCTexture2D)
name (System.String)
Returns:
Cocos2D.CCSpriteSheet

AddSpriteSheet(Stream, CCTexture2D, string)

Cocos2D.CCSpriteSheet AddSpriteSheet(Stream, CCTexture2D, string)(System.IO.Stream stream, Cocos2D.CCTexture2D texture, System.String name)
Parameters:
stream (System.IO.Stream)
texture (Cocos2D.CCTexture2D)
name (System.String)
Returns:
Cocos2D.CCSpriteSheet

AddSpriteSheet(string)

Cocos2D.CCSpriteSheet AddSpriteSheet(string)(System.String fileName)
Parameters:
fileName (System.String)
Returns:
Cocos2D.CCSpriteSheet

AddSpriteSheet(string, CCTexture2D)

Cocos2D.CCSpriteSheet AddSpriteSheet(string, CCTexture2D)(System.String fileName, Cocos2D.CCTexture2D texture)
Parameters:
fileName (System.String)
texture (Cocos2D.CCTexture2D)
Returns:
Cocos2D.CCSpriteSheet

AddSpriteSheet(string, string)

Cocos2D.CCSpriteSheet AddSpriteSheet(string, string)(System.String fileName, System.String textureFileName)
Parameters:
fileName (System.String)
textureFileName (System.String)
Returns:
Cocos2D.CCSpriteSheet

DestroyInstance()

DestroyInstance()()

Remove(CCSpriteSheet)

Remove(CCSpriteSheet)(Cocos2D.CCSpriteSheet spriteSheet)
Parameters:
spriteSheet (Cocos2D.CCSpriteSheet)

Remove(string)

Remove(string)(System.String name)
Parameters:
name (System.String)

RemoveAll()

RemoveAll()()

RemoveUnused()

RemoveUnused()()

SpriteSheetForKey(string)

Cocos2D.CCSpriteSheet SpriteSheetForKey(string)(System.String name)
Parameters:
name (System.String)
Returns:
Cocos2D.CCSpriteSheet