CCTransitionProgressOutIn
CCTransitionProgressOutIn
Cocos2DInheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCScene → Cocos2D.CCTransitionScene → Cocos2D.CCTransitionProgress
Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}
Constructors
CCTransitionProgressOutIn(float, CCScene)
CCTransitionProgressOutIn(float, CCScene)(System.Single t, Cocos2D.CCScene scene)
Parameters:
t
(System.Single)scene
(Cocos2D.CCScene)Methods
ProgressTimerNodeWithRenderTexture(CCRenderTexture)
Cocos2D.CCProgressTimer ProgressTimerNodeWithRenderTexture(CCRenderTexture)(Cocos2D.CCRenderTexture texture)
Parameters:
texture
(Cocos2D.CCRenderTexture)Returns:
Cocos2D.CCProgressTimer
Example