CCTransitionSplitRows
CCTransitionSplitRows
Cocos2D@brief CCTransitionSplitRows: The odd rows goes to the left while the even rows goes to the right.
Inheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCScene → Cocos2D.CCTransitionScene → Cocos2D.CCTransitionSplitCols
Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}, Cocos2D.ICCTransitionEaseScene
Constructors
CCTransitionSplitRows()
CCTransitionSplitRows()()CCTransitionSplitRows(float, CCScene)
CCTransitionSplitRows(float, CCScene)(System.Single t, Cocos2D.CCScene scene)Parameters:
t (System.Single)scene (Cocos2D.CCScene)Methods
Action()
Cocos2D.CCActionInterval Action()()Returns:
Cocos2D.CCActionIntervalExample