CCEaseSineIn
CCEaseSineIn
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCActionEase
Implements: Cocos2D.ICCCopyable
Constructors
CCEaseSineIn(CCActionInterval)
CCEaseSineIn(CCActionInterval)(Cocos2D.CCActionInterval pAction)Parameters:
pAction (Cocos2D.CCActionInterval)CCEaseSineIn(CCEaseSineIn)
CCEaseSineIn(CCEaseSineIn)(Cocos2D.CCEaseSineIn easesineIn)Parameters:
easesineIn (Cocos2D.CCEaseSineIn)CCEaseSineIn(CCFiniteTimeAction)
CCEaseSineIn(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction pAction)Parameters:
pAction (Cocos2D.CCFiniteTimeAction)Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)Parameters:
pZone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()Returns:
Cocos2D.CCFiniteTimeActionExample
Update(float)
Update(float)(System.Single time)Parameters:
time (System.Single)Example