Skip to main content

CCEaseSineIn

CCEaseSineIn

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCActionEase

Implements: Cocos2D.ICCCopyable

Constructors

CCEaseSineIn(CCActionInterval)

CCEaseSineIn(CCActionInterval)(Cocos2D.CCActionInterval pAction)
Parameters:
pAction (Cocos2D.CCActionInterval)

CCEaseSineIn(CCEaseSineIn)

CCEaseSineIn(CCEaseSineIn)(Cocos2D.CCEaseSineIn easesineIn)
Parameters:
easesineIn (Cocos2D.CCEaseSineIn)

CCEaseSineIn(CCFiniteTimeAction)

CCEaseSineIn(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction pAction)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()
Returns:
Cocos2D.CCFiniteTimeAction
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example