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CCEaseCustom

CCEaseCustom

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCActionEase

Implements: Cocos2D.ICCCopyable

Constructors

CCEaseCustom(CCActionInterval, Func)

CCEaseCustom(CCActionInterval, Func)(Cocos2D.CCActionInterval pAction, System.FuncSystem.Single,System.Single easeFunc)
Parameters:
pAction (Cocos2D.CCActionInterval)
easeFunc (System.FuncSystem.Single,System.Single)

CCEaseCustom(CCEaseCustom)

CCEaseCustom(CCEaseCustom)(Cocos2D.CCEaseCustom easeCustom)
Parameters:
easeCustom (Cocos2D.CCEaseCustom)

CCEaseCustom(CCFiniteTimeAction, Func)

CCEaseCustom(CCFiniteTimeAction, Func)(Cocos2D.CCFiniteTimeAction pAction, System.FuncSystem.Single,System.Single easeFunc)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)
easeFunc (System.FuncSystem.Single,System.Single)

Properties

EaseFunc(System.FuncSystem.Single,System.Single)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithAction(CCActionInterval, Func)

InitWithAction(CCActionInterval, Func)(Cocos2D.CCActionInterval action, System.FuncSystem.Single,System.Single easeFunc)
Parameters:
action (Cocos2D.CCActionInterval)
easeFunc (System.FuncSystem.Single,System.Single)

InitWithAction(CCFiniteTimeAction, Func)

InitWithAction(CCFiniteTimeAction, Func)(Cocos2D.CCFiniteTimeAction action, System.FuncSystem.Single,System.Single easeFunc)
Parameters:
action (Cocos2D.CCFiniteTimeAction)
easeFunc (System.FuncSystem.Single,System.Single)

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()
Returns:
Cocos2D.CCFiniteTimeAction
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example