CCAction
CCAction
Cocos2DInheritance: System.Object
Implements: Cocos2D.ICCCopyable
Constructors
CCAction()
CCAction()()
CCAction(CCAction)
CCAction(CCAction)(Cocos2D.CCAction action)
Parameters:
action
(Cocos2D.CCAction)Fields
kInvalidTag(System.Int32)
m_nTag(System.Int32)
m_pOriginalTarget(Cocos2D.CCNode)
m_pTarget(Cocos2D.CCNode)
Properties
IsDone(System.Boolean)
OriginalTarget(Cocos2D.CCNode)
Tag(System.Int32)
Target(Cocos2D.CCNode)
Methods
Copy()
Cocos2D.CCAction Copy()()
Returns:
Cocos2D.CCAction
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
zone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target
(Cocos2D.CCNode)Step(float)
Step(float)(System.Single dt)
Parameters:
dt
(System.Single)Stop()
Stop()()
Update(float)
Update(float)(System.Single time)
Parameters:
time
(System.Single)