CCCardinalSplineTo
CCCardinalSplineTo
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCCardinalSplineTo(CCCardinalSplineTo)
CCCardinalSplineTo(CCCardinalSplineTo)(Cocos2D.CCCardinalSplineTo cardinalSplineTo)Parameters:
cardinalSplineTo (Cocos2D.CCCardinalSplineTo)CCCardinalSplineTo(float, List, float)
CCCardinalSplineTo(float, List, float)(System.Single duration, System.Collections.Generic.ListCocos2D.CCPoint points, System.Single tension)Parameters:
duration (System.Single)points (System.Collections.Generic.ListCocos2D.CCPoint)tension (System.Single)Fields
m_accumulatedDiff(Cocos2D.CCPoint)
m_fDeltaT(System.Single)
m_fTension(System.Single)
m_pPoints(System.Collections.Generic.ListCocos2D.CCPoint)
m_previousPosition(Cocos2D.CCPoint)
Properties
Points(System.Collections.Generic.ListCocos2D.CCPoint)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
pZone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
InitWithDuration(float, List, float)
System.Boolean InitWithDuration(float, List, float)(System.Single duration, System.Collections.Generic.ListCocos2D.CCPoint points, System.Single tension)Parameters:
duration (System.Single)points (System.Collections.Generic.ListCocos2D.CCPoint)tension (System.Single)Returns:
System.BooleanReverse()
Cocos2D.CCFiniteTimeAction Reverse()()Does nothing by default.
Returns:
Cocos2D.CCFiniteTimeActionExample
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)Example
Update(float)
Update(float)(System.Single time)Parameters:
time (System.Single)Example
UpdatePosition(CCPoint)
UpdatePosition(CCPoint)(Cocos2D.CCPoint newPos)Parameters:
newPos (Cocos2D.CCPoint)