CCEaseSineOut
CCEaseSineOut
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCActionEase
Implements: Cocos2D.ICCCopyable
Constructors
CCEaseSineOut(CCActionInterval)
CCEaseSineOut(CCActionInterval)(Cocos2D.CCActionInterval pAction)Parameters:
pAction (Cocos2D.CCActionInterval)CCEaseSineOut(CCEaseSineOut)
CCEaseSineOut(CCEaseSineOut)(Cocos2D.CCEaseSineOut easeSineOut)Parameters:
easeSineOut (Cocos2D.CCEaseSineOut)CCEaseSineOut(CCFiniteTimeAction)
CCEaseSineOut(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction pAction)Parameters:
pAction (Cocos2D.CCFiniteTimeAction)Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)Parameters:
pZone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()Returns:
Cocos2D.CCFiniteTimeActionExample
Update(float)
Update(float)(System.Single time)Parameters:
time (System.Single)Example