CCFollow
CCFollow
Cocos2DInheritance: System.Object → Cocos2D.CCAction
Implements: Cocos2D.ICCCopyable
Constructors
CCFollow(CCFollow)
CCFollow(CCFollow)(Cocos2D.CCFollow follow)
Parameters:
follow
(Cocos2D.CCFollow)CCFollow(CCNode, CCRect)
CCFollow(CCNode, CCRect)(Cocos2D.CCNode followedNode, Cocos2D.CCRect rect)
Parameters:
followedNode
(Cocos2D.CCNode)rect
(Cocos2D.CCRect)Fields
m_bBoundaryFullyCovered(System.Boolean)
m_bBoundarySet(System.Boolean)
m_fBottomBoundary(System.Single)
m_fLeftBoundary(System.Single)
m_fRightBoundary(System.Single)
m_fTopBoundary(System.Single)
m_obFullScreenSize(Cocos2D.CCPoint)
m_obHalfScreenSize(Cocos2D.CCPoint)
m_pobFollowedNode(Cocos2D.CCNode)
Properties
BoundarySet(System.Boolean)
whether camera should be limited to certain area
IsDone(System.Boolean)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
zone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
Step(float)
Step(float)(System.Single dt)
Parameters:
dt
(System.Single)Example
Stop()
Stop()()
Example