CCTransitionCrossFade
CCTransitionCrossFade
Cocos2DInheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCScene → Cocos2D.CCTransitionScene
Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}
Constructors
CCTransitionCrossFade(float, CCScene)
CCTransitionCrossFade(float, CCScene)(System.Single t, Cocos2D.CCScene scene)Parameters:
t (System.Single)scene (Cocos2D.CCScene)Methods
Draw()
Draw()()This is called from the Visit() method. This is where you DRAW your node. Only draw stuff from this method call.
Example
OnEnter()
OnEnter()()Example
OnExit()
OnExit()()Example