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CCTransitionProgressRadialCW

CCTransitionProgressRadialCW

Cocos2D

Inheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCScene → Cocos2D.CCTransitionScene → Cocos2D.CCTransitionProgress

Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}

Constructors

CCTransitionProgressRadialCW(float, CCScene)

CCTransitionProgressRadialCW(float, CCScene)(System.Single t, Cocos2D.CCScene scene)
Parameters:
t (System.Single)
scene (Cocos2D.CCScene)

Methods

ProgressTimerNodeWithRenderTexture(CCRenderTexture)

Cocos2D.CCProgressTimer ProgressTimerNodeWithRenderTexture(CCRenderTexture)(Cocos2D.CCRenderTexture texture)
Parameters:
texture (Cocos2D.CCRenderTexture)
Returns:
Cocos2D.CCProgressTimer
Example