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CCGridBase

CCGridBase

Cocos2D

Base class for other

Inheritance: System.Object

Constructors

CCGridBase()

CCGridBase()()

Fields

m_bActive(System.Boolean)
m_bIsTextureFlipped(System.Boolean)
m_directorProjection(Cocos2D.CCDirectorProjection)
m_nReuseGrid(System.Int32)
m_obStep(Cocos2D.CCPoint)
m_pGrabber(Cocos2D.CCGrabber)
m_pTexture(Cocos2D.CCTexture2D)
m_sGridSize(Cocos2D.CCGridSize)

Properties

Active(System.Boolean)

wheter or not the grid is active

GridSize(Cocos2D.CCGridSize)

size of the grid

ReuseGrid(System.Int32)

number of times that the grid will be reused

Step(Cocos2D.CCPoint)

pixels between the grids

TextureFlipped(System.Boolean)

is texture flipped

Methods

AfterDraw(CCNode)

AfterDraw(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)

BeforeDraw()

BeforeDraw()()

Blit()

Blit()()

CalculateVertexPoints()

CalculateVertexPoints()()

InitWithSize(CCGridSize)

System.Boolean InitWithSize(CCGridSize)(Cocos2D.CCGridSize gridSize)
Parameters:
gridSize (Cocos2D.CCGridSize)
Returns:
System.Boolean

InitWithSize(CCGridSize, CCSize)

System.Boolean InitWithSize(CCGridSize, CCSize)(Cocos2D.CCGridSize gridSize, Cocos2D.CCSize size)
Parameters:
gridSize (Cocos2D.CCGridSize)
size (Cocos2D.CCSize)
Returns:
System.Boolean

InitWithSize(CCGridSize, CCTexture2D, bool)

System.Boolean InitWithSize(CCGridSize, CCTexture2D, bool)(Cocos2D.CCGridSize gridSize, Cocos2D.CCTexture2D pTexture, System.Boolean bFlipped)
Parameters:
gridSize (Cocos2D.CCGridSize)
pTexture (Cocos2D.CCTexture2D)
bFlipped (System.Boolean)
Returns:
System.Boolean

NextPOT(ulong)

System.UInt64 NextPOT(ulong)(System.UInt64 x)
Parameters:
x (System.UInt64)
Returns:
System.UInt64

Reuse()

Reuse()()

Set2DProjection()

Set2DProjection()()