CCGridBase
CCGridBase
Cocos2DInheritance: System.Object
Constructors
CCGridBase()
CCGridBase()()Fields
m_bActive(System.Boolean)
m_bIsTextureFlipped(System.Boolean)
m_directorProjection(Cocos2D.CCDirectorProjection)
m_nReuseGrid(System.Int32)
m_obStep(Cocos2D.CCPoint)
m_pGrabber(Cocos2D.CCGrabber)
m_pTexture(Cocos2D.CCTexture2D)
m_sGridSize(Cocos2D.CCGridSize)
Properties
Active(System.Boolean)
GridSize(Cocos2D.CCGridSize)
ReuseGrid(System.Int32)
Step(Cocos2D.CCPoint)
TextureFlipped(System.Boolean)
Methods
AfterDraw(CCNode)
AfterDraw(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)BeforeDraw()
BeforeDraw()()Blit()
Blit()()CalculateVertexPoints()
CalculateVertexPoints()()InitWithSize(CCGridSize)
System.Boolean InitWithSize(CCGridSize)(Cocos2D.CCGridSize gridSize)Parameters:
gridSize (Cocos2D.CCGridSize)Returns:
System.BooleanInitWithSize(CCGridSize, CCSize)
System.Boolean InitWithSize(CCGridSize, CCSize)(Cocos2D.CCGridSize gridSize, Cocos2D.CCSize size)Parameters:
gridSize (Cocos2D.CCGridSize)size (Cocos2D.CCSize)Returns:
System.BooleanInitWithSize(CCGridSize, CCTexture2D, bool)
System.Boolean InitWithSize(CCGridSize, CCTexture2D, bool)(Cocos2D.CCGridSize gridSize, Cocos2D.CCTexture2D pTexture, System.Boolean bFlipped)Parameters:
gridSize (Cocos2D.CCGridSize)pTexture (Cocos2D.CCTexture2D)bFlipped (System.Boolean)Returns:
System.BooleanNextPOT(ulong)
System.UInt64 NextPOT(ulong)(System.UInt64 x)Parameters:
x (System.UInt64)Returns:
System.UInt64Reuse()
Reuse()()Set2DProjection()
Set2DProjection()()