CCSkewBy
CCSkewBy
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCSkewTo
Implements: Cocos2D.ICCCopyable
Constructors
CCSkewBy(CCSkewBy)
CCSkewBy(CCSkewBy)(Cocos2D.CCSkewBy skewBy)Parameters:
skewBy (Cocos2D.CCSkewBy)CCSkewBy(float, float, float)
CCSkewBy(float, float, float)(System.Single t, System.Single deltaSkewX, System.Single deltaSkewY)Parameters:
t (System.Single)deltaSkewX (System.Single)deltaSkewY (System.Single)Methods
InitWithDuration(float, float, float)
System.Boolean InitWithDuration(float, float, float)(System.Single t, System.Single sx, System.Single sy)Parameters:
t (System.Single)sx (System.Single)sy (System.Single)Returns:
System.BooleanExample
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()Does nothing by default.
Returns:
Cocos2D.CCFiniteTimeActionExample
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)Example