CCSkewBy
CCSkewBy
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCSkewTo
Implements: Cocos2D.ICCCopyable
Constructors
CCSkewBy(CCSkewBy)
CCSkewBy(CCSkewBy)(Cocos2D.CCSkewBy skewBy)
Parameters:
skewBy
(Cocos2D.CCSkewBy)CCSkewBy(float, float, float)
CCSkewBy(float, float, float)(System.Single t, System.Single deltaSkewX, System.Single deltaSkewY)
Parameters:
t
(System.Single)deltaSkewX
(System.Single)deltaSkewY
(System.Single)Methods
InitWithDuration(float, float, float)
System.Boolean InitWithDuration(float, float, float)(System.Single t, System.Single sx, System.Single sy)
Parameters:
t
(System.Single)sx
(System.Single)sy
(System.Single)Returns:
System.Boolean
Example
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()
Does nothing by default.
Returns:
Cocos2D.CCFiniteTimeAction
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target
(Cocos2D.CCNode)Example