CCProgressTo
CCProgressTo
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCProgressTo()
CCProgressTo()()
CCProgressTo(float, float)
CCProgressTo(float, float)(System.Single duration, System.Single fPercent)
Creates and initializes with a duration and a percent
Parameters:
duration
(System.Single)fPercent
(System.Single)Example
Fields
m_fFrom(System.Single)
m_fTo(System.Single)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
pZone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
InitWithDuration(float, float)
System.Boolean InitWithDuration(float, float)(System.Single duration, System.Single fPercent)
Initializes with a duration and a percent
Parameters:
duration
(System.Single)fPercent
(System.Single)Returns:
System.Boolean
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target
(Cocos2D.CCNode)Example
Update(float)
Update(float)(System.Single time)
Parameters:
time
(System.Single)Example