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CCProgressTo

CCProgressTo

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval

Implements: Cocos2D.ICCCopyable

Constructors

CCProgressTo()

CCProgressTo()()

CCProgressTo(float, float)

CCProgressTo(float, float)(System.Single duration, System.Single fPercent)

Creates and initializes with a duration and a percent

Parameters:
duration (System.Single)
fPercent (System.Single)
Example

Fields

m_fFrom(System.Single)
m_fTo(System.Single)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithDuration(float, float)

System.Boolean InitWithDuration(float, float)(System.Single duration, System.Single fPercent)

Initializes with a duration and a percent

Parameters:
duration (System.Single)
fPercent (System.Single)
Returns:
System.Boolean
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example