CCProgressTo
CCProgressTo
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCProgressTo()
CCProgressTo()()CCProgressTo(float, float)
CCProgressTo(float, float)(System.Single duration, System.Single fPercent)Parameters:
duration (System.Single)fPercent (System.Single)Fields
m_fFrom(System.Single)
m_fTo(System.Single)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)Parameters:
pZone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
InitWithDuration(float, float)
System.Boolean InitWithDuration(float, float)(System.Single duration, System.Single fPercent)Parameters:
duration (System.Single)fPercent (System.Single)Returns:
System.BooleanStartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)Example
Update(float)
Update(float)(System.Single time)Parameters:
time (System.Single)Example