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CCTargetedTouchHandler

CCTargetedTouchHandler

Cocos2D

Implementors of this interface will handle touches in serial order, one touch at at time.

Inheritance: System.Object → Cocos2D.CCTouchHandler

Constructors

CCTargetedTouchHandler(ICCTargetedTouchDelegate, int, bool)

CCTargetedTouchHandler(ICCTargetedTouchDelegate, int, bool)(Cocos2D.ICCTargetedTouchDelegate pDelegate, System.Int32 nPriority, System.Boolean bSwallow)
Parameters:
pDelegate (Cocos2D.ICCTargetedTouchDelegate)
nPriority (System.Int32)
bSwallow (System.Boolean)

Fields

m_bConsumesTouches(System.Boolean)
m_pClaimedTouches(System.Collections.Generic.ListCocos2D.CCTouch)

Properties

ClaimedTouches(System.Collections.Generic.ListCocos2D.CCTouch)

MutableSet that contains the claimed touches

ConsumesTouches(System.Boolean)

whether or not the touches are consumed by this handler. A consumed touch will not propagate to the other touch handlers.

Methods

HandlerWithDelegate(ICCTargetedTouchDelegate, int, bool)

Cocos2D.CCTargetedTouchHandler HandlerWithDelegate(ICCTargetedTouchDelegate, int, bool)(Cocos2D.ICCTargetedTouchDelegate pDelegate, System.Int32 nPriority, System.Boolean bSwallow)

allocates a TargetedTouchHandler with a delegate, a priority and whether or not it swallows touches or not

Parameters:
pDelegate (Cocos2D.ICCTargetedTouchDelegate)
nPriority (System.Int32)
bSwallow (System.Boolean)
Returns:
Cocos2D.CCTargetedTouchHandler
Example