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CCActionInterval

CCActionInterval

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction

Implements: Cocos2D.ICCCopyable

Constructors

CCActionInterval()

CCActionInterval()()

CCActionInterval(CCActionInterval)

CCActionInterval(CCActionInterval)(Cocos2D.CCActionInterval actionInterval)
Parameters:
actionInterval (Cocos2D.CCActionInterval)

CCActionInterval(CCFiniteTimeAction)

CCActionInterval(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction actionInterval)
Parameters:
actionInterval (Cocos2D.CCFiniteTimeAction)

CCActionInterval(float)

CCActionInterval(float)(System.Single d)
Parameters:
d (System.Single)

Fields

m_bFirstTick(System.Boolean)
m_elapsed(System.Single)

Properties

AmplitudeRate(System.Single)
Elapsed(System.Single)
IsDone(System.Boolean)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)
Parameters:
zone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithDuration(float)

System.Boolean InitWithDuration(float)(System.Single d)
Parameters:
d (System.Single)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()
Returns:
Cocos2D.CCFiniteTimeAction
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example

Step(float)

Step(float)(System.Single dt)
Parameters:
dt (System.Single)
Example