CCActionInterval
CCActionInterval
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction
Implements: Cocos2D.ICCCopyable
Constructors
CCActionInterval()
CCActionInterval()()CCActionInterval(CCActionInterval)
CCActionInterval(CCActionInterval)(Cocos2D.CCActionInterval actionInterval)Parameters:
actionInterval (Cocos2D.CCActionInterval)CCActionInterval(CCFiniteTimeAction)
CCActionInterval(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction actionInterval)Parameters:
actionInterval (Cocos2D.CCFiniteTimeAction)CCActionInterval(float)
CCActionInterval(float)(System.Single d)Parameters:
d (System.Single)Fields
m_bFirstTick(System.Boolean)
m_elapsed(System.Single)
Properties
AmplitudeRate(System.Single)
Elapsed(System.Single)
IsDone(System.Boolean)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)Parameters:
zone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
InitWithDuration(float)
System.Boolean InitWithDuration(float)(System.Single d)Parameters:
d (System.Single)Returns:
System.BooleanReverse()
Cocos2D.CCFiniteTimeAction Reverse()()Returns:
Cocos2D.CCFiniteTimeActionExample
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)Example
Step(float)
Step(float)(System.Single dt)Parameters:
dt (System.Single)Example