CCReverseTime
CCReverseTime
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCReverseTime(CCFiniteTimeAction)
CCReverseTime(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction action)Parameters:
action (Cocos2D.CCFiniteTimeAction)CCReverseTime(CCReverseTime)
CCReverseTime(CCReverseTime)(Cocos2D.CCReverseTime copy)Parameters:
copy (Cocos2D.CCReverseTime)Fields
m_pOther(Cocos2D.CCFiniteTimeAction)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)Parameters:
zone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()Returns:
Cocos2D.CCFiniteTimeActionExample
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)Example
Stop()
Stop()()Example
Update(float)
Update(float)(System.Single time)Parameters:
time (System.Single)Example