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CCEaseElasticInOut

CCEaseElasticInOut

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCActionEase → Cocos2D.CCEaseElastic

Implements: Cocos2D.ICCCopyable

Constructors

CCEaseElasticInOut(CCActionInterval)

CCEaseElasticInOut(CCActionInterval)(Cocos2D.CCActionInterval pAction)
Parameters:
pAction (Cocos2D.CCActionInterval)

CCEaseElasticInOut(CCActionInterval, float)

CCEaseElasticInOut(CCActionInterval, float)(Cocos2D.CCActionInterval pAction, System.Single fPeriod)
Parameters:
pAction (Cocos2D.CCActionInterval)
fPeriod (System.Single)

CCEaseElasticInOut(CCEaseElasticInOut)

CCEaseElasticInOut(CCEaseElasticInOut)(Cocos2D.CCEaseElasticInOut easeElasticInOut)
Parameters:
easeElasticInOut (Cocos2D.CCEaseElasticInOut)

CCEaseElasticInOut(CCFiniteTimeAction)

CCEaseElasticInOut(CCFiniteTimeAction)(Cocos2D.CCFiniteTimeAction pAction)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)

CCEaseElasticInOut(CCFiniteTimeAction, float)

CCEaseElasticInOut(CCFiniteTimeAction, float)(Cocos2D.CCFiniteTimeAction pAction, System.Single fPeriod)
Parameters:
pAction (Cocos2D.CCFiniteTimeAction)
fPeriod (System.Single)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()

Does nothing by default.

Returns:
Cocos2D.CCFiniteTimeAction
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example